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Very often, our pilots are
questioned by other pilots how to improve their skills in the multirole air combat scenarios of
SP4. Well folks, we can only prevail some hints on how to manage this.
Additionally you find instructions from the worldwide best Falcon pilots and developers like Tom "KC" Basham and Pete
Bonnani and a big, full-scale SAM guide.
Stay tuned !
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NEVER - I repeat - NEVER use the simple flight, avionic and radar modes despite you want to play some kind of "Wingcommander" game. You know that stuff - friends are blue, the foe is red on your gameboy radar mode. Folks, this is something for kiddies but not for serious ambitioned pilots like us, eh ?!
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Fly at least with 95+ % realism. Due to a lack of the cockpit view most of our pilots fly with an enhanced padlock. That's all we are going to allow for FALCON
4.0/SP2.
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Take a realistic look at the situation before you scramble. This gives you a professional view over the theatre at the moment. Check the intention of bandits in the strike area and remember the FLOT
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Coordinate your flight with your wingmen before the takeoff online. Discuss the targets priorities and how to achieve the mission goal (e.g. with a shooter/cover attack)
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Before Takeoff decide precisely who is in command for
the upcoming mission. Most often that's the flight leader himself, yet not necessarily.
Keep the chain of command
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In
flight, keep the chain of command.
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If you are the Wingleader (WL) be assured you will be the most wanted target for bandit raids. The foe knows pretty well what happens if the head is off once. So stay tuned and keep in mind your playmates´ positions.
Do NOT try to be the lonely shooter, but let your wingmen intercept the
most difficult targets and play the cover. YOU are responsible for your
mates, if you are WL. Hence behave that way! Tip: Set yourself out of
the situation time by time.
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SAMs
& AAAs are by definition none's friends. Yet the
specifications of these bad birds are mostly unknown, although knowledge is
survival, especially since RP5/SP2.
So, here
comes the whole arsenal of threats. As usual, click
on the images below to get
more info.
Read carefully, for it may safe your (virtual)
life !
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Sentry
- it's name is pure magic. The work here in Falconworld is less
flying than serving. Doing a good Sentry job means to give your airborne
fellowmen and pilots the feeling of reality and guide them safely
through all obstacles.
So you
will need a lot of concentration to keep the track of the dynamic
developing situation. A single lack of awareness and Python 2 may be
struck by some ugly Fulcrums in the north..... That wouldn't be a good
deal eh?
With SP3
we will face a complete new Sentry interface which will look like this:
(Thanks Schumi for the preview!)
. 
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